Manual:ShockWave/Factions/General Juhziz/Structures

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Aircraft General Juhziz Upgrades
ShockWave manual

Contents

Command Center

  • Cost: 2000
  • Requires: -

The Command Center is the center of the Juhziz's explosive operations. It is adequately manned and can train new Workers to help in times of need. Generals abilities can also be called in from here (see Generals abilities for more information).

Supply Stash

  • Cost: 1500
  • Requires: -

The Supply Stash is where the Workers drop off the gathered supplies. When built, a single Worker is provided for free, and additional Workers can be trained here as well.

Barracks

  • Cost: 800
  • Requires: -

The Barracks is where General Juhziz' infantry are trained. Injured soldiers and workers can return here to receive medical treatment.

Arms Dealer

The Arms Dealer is responsible for producing the Juhziz's explosive vehicles. Damaged vehicles can return here to receive repairs.

Palace

The Palace houses important upgrades, and can be garrisoned by six infantry units for added defense.

Black Market

The Black Market grants access to advanced upgrades, and generates $20 every two seconds through illegal arms sale.

Scud Storm

The Scud Storm is Juhziz's superweapon, and is equipped with 9 Scud missiles that can be fired at any target. Juhziz's Scud missiles have even more explosives strapped to them, but at the expense of no longer leaving toxins behind.

Scud Storm

  • Recharge time: 5:00

When launched, the Scud Storm will fire 9 missiles onto the target, which randomly strike anything in a wide area. These missiles explode with devastating force, leveling anything in the area.

Stinger Site

The Stinger Site is a simple defensive structure consisting of some rudimentary camouflage and sandbag fortifications. It is manned by three soldiers with stinger missile launchers, which can put serious hurt on vehicles and aircraft alike, and do even more damage than the standard GLA stingers. While careful deployment of Stinger Sites around the battlefield can make a huge difference, anti-infantry weapons can kill the soldiers in the Stinger Site, rendering it harmless until the fallen soldiers are replaced. Replacement of stinger soldiers happens automatically, but takes time. Juhziz' Stinger Sites are equipped with HE stinger missiles which do more damage than its standard counterpart.

Rocket Tunnel Network

This cave entrance leads to vast network of tunnels which are used to relocate troops from one entrance to another in an instant. Instead of a machine gun, Juhziz's Tunnel Networks are equipped with missile launchers instead of a machine gun, which can do quite some damage to both infantry and vehicles. Two RPG Troopers are provided to guard the tunnel free of charge.

Advanced Demo Trap

Juhziz's Demo Trap is stealthed like the standard version, but it is cheaper and also filled with even more explosive power. The Advanced Demo Trap can be set to be detonated manually or automatically if an enemy comes near it.

Proximity Fuse

Activates the Demo Trap's proximity fuse. It will detonate once an enemy unit gets near it, or by pushing the 'Detonate!' button.

Manual Control

Activates the Demo Trap's manual detonator. It will only detonate by pushing the 'Detonate!' button.

Detonate!

The Demo Trap detonates immediately.

Battle Bus Demo Trap

The Demo Traps from Juhziz' Battle Buses are stealthed like the standard version but a little smaller yet nonetheless deadly. They have a permanent proximity fuse which can't be turned off and they can be detonated at wish by remote. And they are for free!

Detonate!

The Demo Trap detonates immediately.

Aircraft General Juhziz Upgrades
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