Manual:ShockWave/Factions/General Granger/Structures

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Aircraft General Granger Upgrades
ShockWave manual

Contents

Command Center

  • Cost: 2000
  • Requires: -

The Command Center is the central hub for all USAF activities. It houses advanced communications systems, and will provide radar as long as the Command Center is still standing. Various generals abilities are also coordinated from this structure (see Generals abilities for more information).

Spy Satellite

  • Recharge time: 1:00

By using a network of spy satellites one can uncover a portion of the battlefield and reveal all enemy units and structures there, including those that are stealthed.

Cold Fusion Reactor

  • Cost: 800
  • Requires: -
  • Power output: 5 (10 when upgraded)

Cold Fusion Reactors provide power for other base buildings to run on. Although their power output is not high initially, they can be upgraded to provide additional power when the need arises.

Control Rods

  • Cost: 300

Control Rods help increase the efficiency of the power plant, adding another 5 points to its total power output.

Barracks

  • Cost: 600
  • Requires: -
  • Power consumption: 0

The Barracks is where USAF infantry are trained in battle. Wounded soldiers can return to the Barracks to get medical treatments.

Supply Center

The Supply Center is the drop-off point for collected supplies, allowing Chinooks to safely return their cargo for processing. It comes with a free Chinook, and more Chinooks can also be produced from here.

War Factory

The War Factory is responsible for producing vehicles. It is also equipped with a repair station to provide maintenance for damaged vehicles. While vehicles play only a support role in Granger's forces, it would be a mistake to underestimate their importance.

Helipad

Because of ease of production as well as size constraints, Granger has opted for a separate structure to maintain his Rotorcraft. The Helipad can build as well as repair Helicopters and Acolyte Drones, and also provides several useful upgrades.

Airfield

Airfields play a key role in Granger's forces, and facilitate production, rearming and repair of Granger's advanced aircraft. It is equipped with four hangars as well as a helipad for maintenance of any aircraft that may need it.

Strategy Center

The Strategy Center provides access to high-technology upgrades, as well as making more advanced weaponry available. It is the center of strategic operations, where global battleplans can be announced for all units to follow.

Bombardment Battle Plan

The Bombardment Battle Plan will give all ground units a 20% bonus to damage. In addition, the Strategy Center will deploy a heavy cannon to help defend its position against attack.

Hold The Line Battle Plan

The Hold The Line Battle Plan will reduce all damage done to ground units by 15%. In addition, the Strategy Center will fortify itself with additional walls, effectively doubling its resilience against attack.

Search And Destroy Battle Plan

The Search And Destroy Battle Plan will increase both the sight range and weapon range of all ground units by 20%. In addition, the Strategy Center will deploy sensors that not only double its sight range, but also help detect nearby stealthed units.

Intelligence

  • Recharge time: 5:00

The Intelligence ability allows the General to temporarily reveal the locations of all enemy units on the battlefield, but does not reveal any stealthed units and structures, only showing their general position.

Supply Drop Zone

When built, the Supply Drop Zone will call in a plane full of supplies every two minutes. A complete load of supplies is worth $1500 once dropped.

Particle Cannon

The Particle Cannon is Granger's superweapon. Combined with space-based beam reflection satellites it is capable of destroying almost any target in the field.

Particle Uplink Cannon

  • Recharge time: 4:00

When fired, the Particle Cannon will direct a beam of high-energy particles into space. There, a satellite-mirror in orbit will reflect the beam and direct it onto the target, generating enough heat on impact to destroy all but the most fortified structures. The satellite-mirror can be adjusted while firing, to slowly move the particle beam over the ground from one target to the next.

Advanced Patriot Missile System

The Advanced Patriot Missile System is a further advancement of the traditional Patriot Missile System, and was introduced to help compensate for Granger's relatively slow response time. It is capable of hitting both ground and air units with equal effect, doing more damage than normal, and its missiles are even capable of tracking individual infantry units. Like its less advanced cousin, the missile battery can relay the target position to other nearby Advanced Patriot Missile Systems.

Fire Base

The Fire Base is equipped with a powerful howitzer that can bombard enemy units from long range. While on its own it is not a serious threat, it is very effective when supported by other defences, and four infantry units can be garrisoned in the structure to help defend it. These infantry are not fully protected by the building, and can be targeted and killed by some weapons. However the Fire Base is equipped with medical supplies to heal any soldiers garrisoned in it, should they be injured.

Aircraft General Granger Upgrades
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